“Lords of Bone, Leave mine alone.”
~ Invocation whispered by halflings of Hollowfaust
Finally in Hollowfaust where you have been greeted with suspicion and the welcoming that most expected. Save for the secluded oasis of a few of the city’s finer establishments you have been treated as outsiders by any not seeking to sell you something. The black shields watch you warily, the guildsmen and retainers are on the verge of open hostility and even family members seem distant and aloof.
But the ashes of Hollofaust hold many secrets, very few of them having to do with Vode Nulan’s ancient blade. Are the guildsmen and their undead hordes friend or foe? What powers and secrets of Ancient Sumara lie forgotten in the ghoul-infested ghost quarter? What is it about Redeemer’s Retribution that causes a member of the Unfailing to refuse negotiations from a group as wealthy and mighty as the Vault? And what brings your newly joined expedition into the heart of the Ukrudan Desert’s gray wastes?